The Youth 4 Sustainability (Y4S) initiative provides opportunities that enable young people to become active leaders in the world’s transition to a more sustainable future. It consists of two pillar programs: the Sustainability Ambassadors (SA) and the Future Sustainability Leaders (FSL). Mentorship, engagement opportunities and educational programs are developed for students and young professionals to strengthen the talent pipeline of the world’s sustainability leaders.
The Y4S Hub also includes:
Y4S Forum At the Y4S Forum, the youth will be addressed by a series of experts from government, business and academia tackling key topics such as the future of jobs and education, science, technology and innovation
oPotential impact: 500 young people will acquire knowledge about future jobs and skills trends from visionary leaders, innovators and experts
FutureSkills 2030 Y4S will launch the FutureSkills2030 report to help youth acquire the knowledge about the driving forces shaping the future of Jobs and learn about what skills will be needed in the future
oPotential impact: The FutureSkills section will highlight the skills needed for the future and the potential job availability when students graduate. Participants will also learn about skills that could be transferable to other fields.
Out of Labs Students from various universities will showcase nine inventions at this space, covering part of the ADSW key pillars:
Energy, Space, Agriculture, Biotechnology, Mobility and Water
oPotential impact: Out of Labs participants will increase the visibility of their research projects to students and potential funders. Students will engage with new and upcoming research which could inspire future careers in sustainability.
Meet the Experts The Y4S Majlis will host the 2020 Youth Council – an informal space dedicated for networking and discussion amongst youth and experts.
oPotential impact: Expert guidance will be provided to youth by experts and the experts can discuss potential job opportunities within their organisation. This also aims to inspire students within the hub.
Gamification The Gamification area will include experiences designed by Y4S partners to help young people acquire new skills.
oPotential impact: Provide participants with increased knowledge of sustainability and sustainability-related material in an engaging and fun manner.